Rebuilt and reimagined on the Unreal 4 engine. No respawning. You have only ONE life, and ONE weapon. Armed with only a shotgun, explore an infinite number of procedurally generated dungeons avoiding traps, collecting loot, and fighting off monsters before succumbing to permadeath. No regeneration. PAC is an open world, action survival rogue-like, permadeath FPS. No cover system. No ammo dumps. No checkpoints. No quick saves. Pump. Die. Learn. Repeat. Good luck, Captain.
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